6 of 7 in 7

For this project I wanted to design controls for a game that don’t use any buttons, just mouse movement. I wanted to do this after painfully watching my parents trying to play a game. Their most consistent feedback was that pressing multiple buttons was confusing. So i tried to make the controls for asteroids with without any buttons.

Constrains: make asteroids controls with no buttons.



Screen Shot 2013-09-11 at 12.40.46 AM


The ball (ship) moves based on the distance and direction of the mouse from the center of the window. The idea is when the ball is moving fast enough, it turns red and can break through asteroids without being damaged.

Here’s the end result

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